What Are the 5 eLearning Models? A Complete Guide to Instructional Design

27March
What Are the 5 eLearning Models? A Complete Guide to Instructional Design

Instructional Design Framework Finder

Not sure which Instructional Design framework fits your project? Answer 3 quick questions below to get a personalized recommendation based on industry standards like ADDIE, SAM, and Merrill's principles.

Q1 What is your primary timeline constraint?

Q2 What kind of content are you building?

Q3 What is your main focus regarding "How" people learn?

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Recommended Framework

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Flexibility
Development Speed

Why this fits:
Based on principles described in our guide to the 5 Major eLearning Models.

Choosing the right framework for your course can feel like trying to find a specific book in a library with no labels. You hear terms tossed around constantly, but few people explain how they actually fit together. If you are building training programs or running an online school, understanding the eLearning models is your first real step toward quality.

This isn't just about picking a fancy name for your project. These frameworks dictate how information moves from your brain to a learner's screen. We aren't talking about technology stacks or software tools here. We are talking about the underlying architecture of instruction. Below, we break down the five dominant systems used by professionals globally to design effective digital courses.

Understanding the Foundation of eLearning Models

Before jumping into the specifics, it helps to know why these structures exist. In the past, teachers wrote lesson plans on chalkboards. Today, developers and instructional designers use standardized processes to ensure consistency. Without a model, you risk creating a course that looks good but teaches nothing.

Instructional Design is the systematic practice of planning, designing, developing, and delivering educational experiences. It focuses on learning objectives, assessment strategies, and content organization to ensure knowledge retention. Also known as Learning Design, this field bridges psychology and technology to solve performance problems. When you apply one of the five major frameworks, you move from guessing to engineering a result.

1. The ADDIE Framework

If you have been in corporate training, you have definitely seen ADDIE. It is the grandparent of all design models. Developed in the 1970s for the U.S. military, it remains the gold standard for linear development.

ADDIE stands for Analysis, Design, Development, Implementation, and Evaluation. This model operates sequentially; you generally finish one phase before starting the next. It works well when you have clear requirements upfront and don't expect the project scope to change drastically halfway through.

  1. Analysis: Identify what learners already know and what gaps exist in their skills.
  2. Design: Create storyboards, learning objectives, and assessment plans.
  3. Development: Build the actual media, quizzes, and videos based on the designs.
  4. Implementation: Roll out the course to students via a learning management system.
  5. Evaluation: Measure success rates and gather feedback for improvements.

You should use this when time permits a slow build or when regulations require strict documentation of every step. However, if your market changes fast, waiting until the 'Development' phase to show a prototype might be too late.

2. The SAM (Successive Approximation Model)

SAM was built as a direct reaction to the slowness of traditional methods. While ADDIE is linear, SAM is iterative. It assumes that the best way to get the right product is to prototype early and fail fast.

SAM Model is an agile instructional design framework that emphasizes prototyping and rapid iteration. Also known as Successive Approximation Model, it prioritizes collaboration between stakeholders and creators. Instead of spending weeks on documents, teams build small working pieces immediately. You review, tweak, and rebuild.

This is ideal for organizations where subject matter experts want to see visual progress quickly. It reduces the risk of building something nobody wants by getting feedback in week two instead of month three. The trade-off is that the documentation can be looser than ADDIE, which some compliance-heavy industries dislike.

Isometric graphic showing linear and circular workflows

3. Gagne’s Nine Events of Instruction

While ADDIE and SAM describe the *process* of making a course, Gagne’s model describes the *structure* of the lesson itself. Created by Robert Gagne in the 1980s, it is rooted in cognitive psychology.

Gagne’s Nine Events consists of a sequence of nine conditions of learning that support different phases of human memory processing. This framework ensures that every minute of video or text serves a specific neurological purpose.
  • Gain Attention: Start with a hook or problem scenario.
  • Inform Objectives: Tell learners what they will achieve.
  • Stimulate Recall: Connect new info to prior knowledge.
  • Present Content: Deliver the core material clearly.
  • Provide Guidance: Offer hints or cues during tasks.
  • Elicit Performance: Have learners practice actively.
  • Provide Feedback: Correct mistakes immediately.
  • Assess Performance: Test to verify mastery.
  • Enhance Retention: Show how to transfer skills to the job.

This model is critical when you are scripting individual modules. You can use Gagne's events inside a course built using ADDIE or SAM. It guarantees the content sticks rather than just being consumed passively.

4. The Dick and Carey Model

The Dick and Carey system treats learning design as a systems approach. Unlike Gagne, which focuses on the moment of learning, Dick and Carey looks at the entire environment required for transfer to occur.

Dick and Carey Model is a comprehensive systems approach to instructional design developed by Walter Dick and Lou Carey. It integrates analysis of the learner, setting, and goals into a unified system. This framework is heavy on analysis. Before you write a single slide, you map out the physical and psychological context.

If your training relies on real-world application-like teaching surgery or aviation safety-this model shines. It ensures you aren't just teaching facts but preparing people for specific performance environments. It is less popular in quick-turnaround corporate workshops because the upfront analysis requires significant time investment.

Silhouette connecting mind to floating tools

5. Merrill's First Principles of Instruction

Developed by Dr. Michael J. Merrill in the 2000s, this model synthesizes previous research into a task-centered philosophy. It argues that all good instruction follows five basic rules.

Merrill's First Principles revolves around task-centered learning where activities revolve around real-world applications. Key elements include problem-based learning, activation of prior knowledge, demonstration, application, and integration.

This is particularly powerful for vocational skills. Instead of reading theory about fixing a car engine, the learner starts with a broken engine, learns the theory needed to fix it, and then applies that knowledge immediately. It prioritizes utility over theory, making it perfect for technical manuals and professional certifications.

Comparing the Frameworks

Selecting the wrong tool leads to wasted hours. Use this comparison to match your project constraints with the right methodology.

Comparison of Major Instructional Design Frameworks
Model Best Used For Speed Flexibility
ADDIE Large, regulated projects Slow Low
SAM Startups, agile teams Fast High
Gagne’s Nine Events Module content creation Varies Medium
Dick and Carey Systematic, performance-based training Slow Low
Merrill's First Principles Vocational and technical skills Medium High

Notice that these aren't mutually exclusive. You might run your project timeline using SAM, but ensure every video script follows Gagne's Nine Events. That hybrid approach often delivers the best balance of speed and quality.

Implementing Your Choice

Once you pick a path, stick to it. Flipping between ADDIE and SAM mid-project causes confusion among team members. Establish a template that reflects your choice so everyone knows the workflow.

Remember that the goal is always learning, not just content production. A course that looks polished but leaves learners confused is a failure regardless of the model used. Regularly ask yourself: Does this framework help my learners retain information better? If not, adjust the model to fit the human, not the other way around.

Which eLearning model is best for beginners?

For those new to instructional design, ADDIE is often recommended because it provides a clear, step-by-step roadmap. Its linear nature reduces confusion for teams who are still establishing their workflow.

Can I mix different models together?

Yes, hybrid approaches are common. You might use SAM for the project management side while applying Gagne’s Nine Events to the internal structure of individual lessons. Consistency within the team is more important than purity of model.

Is SAM better than ADDIE?

Neither is objectively better; it depends on your needs. SAM is superior for speed and agility, whereas ADDIE excels in compliance and thorough documentation. Choose based on whether you need flexibility or regulation.

How do I know if my model is working?

Look at learner outcomes rather than engagement metrics. Are they passing assessments? Can they perform the tasks on the job? Effective models prioritize transferable skills over simple completion rates.

Are these models outdated in 2026?

The core principles remain valid despite AI advancements. While tools change, the cognitive science behind how humans learn stays consistent. Modern tools simply automate parts of the execution phase defined by these models.